04 March 2010

Engine crisis? No not really...

I completely forgot to mention that we switched engines and dropped the whole Crysis mod thing.

You can read about it here. Just in case you don't know how to use Google here is a link to Unity3D home page. I'm sorry for cutting this short but there is just too much work and too little time.



See you guys soon.


Alex
Project Lead

2 comments:

  1. Have you tried to rotate a particle in Unity3D yet?

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  2. Haven't tried yet but afaik there is inbuilt support for that unless I'm mistaken of course.

    Here is a link http://unity3d.com/support/documentation/Manual/Particle%20Systems.html. Check out the part on Particle Animator it talks about Local and World Rotations around there somewhere.


    On the other hand if you already tried this or you meant that one can't affect individual particle's rotations via scripts, then all I can say is "...oh well".

    Can't say I care about this at the moment. And to be honest can't think of a reason why we would need to do so anyway.

    I guess we will need to wait and see.



    Alex
    Project Lead

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